Serious Games in Education
- a Global Perspective
A part of the subject area Pedagogics
Edited by Simon Egenfeldt-Nielsen, Bente Meyer and Birgitte Holm Sørensen
With contributions by Simon Egenfeldt-Nielsen, Birgitte Holm Sørensen, Bente Meyer, Lars Birch Andreasen, Carsten Jessen, Patrick Felicia, Rikke Magnussen, Christian Engel Brund and Stine Ejsing-Duun
- ISBN 978 87 7934 705 2
- Paperback: kr. 249.95
- 203 pages
- Published 2011
In the global culture of education, game-based learning needs to be an integrated part of formal education, and not just an 'exotic spice' for many educators, as it is today.
The critical role of the educator as a facilitator, gatekeeper and enabler of serious games is often downplayed. Therefore a comparison across regions is needed so that we do not limit the potential of transferring best practice, research results and the development of games across borders.
This book deals with three key questions: How are serious games understood and designed? How do they establish themselves in learning and education locally? And, how can games as a learning culture be explored in a global perspecitve?